Initial Release [alpha 0.1.1]


Super Shami was a secret santa gift for a friend in my band. It started off as a complete joke from an offhand comment, "hey what if I made a quick /agdg/ for my secret santa?" and then I made a full design doc with how a Machikado Mazoku themed game would be like. As time went on, I grew lazier and procrastinated more and reduced the scope of the game until it is what it is today. Regardless of its completion status, it was met with enthusiasm and members of the band shared the joy of this Maplestory JQ ripoff game. 

>2019
>completing games

Game Development breakdown:

15 hours total in development
3 hours coding
6 hours acquiring art assets
9 hours level design & playtesting<strong></strong>

Ganbare Shamiko!

Files

SuperShami.exe 29 MB
Dec 24, 2019
SuperShami.pck 39 MB
Dec 24, 2019

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